flow-studio-app.netlify.app
Use the Godot Engine editor directly in your web browser, without having to install anything.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 9 · Act 44 · Transact 4 · Score: Not yet scored
Tool inspector
godot_synthesize_audio_suite
Procedurally synthesizes a 6-piece 16-bit PCM sound suite in the browser, with duration, loudness and MIT licence metadata. By default this only returns previews: pass import_into_project to write them into the project as ordinary .wav files, imported by Godot like any other asset, plus an sfx_library.gd convenience wrapper. They appear in the FileSystem dock, load() returns an AudioStreamWAV, and they can be assigned to an AudioStreamPlayer in the Inspector. Reports per-file what Godot confirmed - that it imported and is loadable - rather than what was written.
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Input schema
| Property | Type | Required | Description |
|---|---|---|---|
import_into_project |
boolean | no | Also write the suite into the running editor and import it |
directory |
string | no | Project-relative folder for the imported files |
Raw JSON schema
{
"type": "object",
"properties": {
"import_into_project": {
"type": "boolean",
"default": false,
"description": "Also write the suite into the running editor and import it"
},
"directory": {
"type": "string",
"default": "sfx",
"description": "Project-relative folder for the imported files"
}
},
"additionalProperties": false
}
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