flow-studio-app.netlify.app
Use the Godot Engine editor directly in your web browser, without having to install anything.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 9 · Act 44 · Transact 4 · Score: Not yet scored
Tool inspector
godot_node_spawn_2d
Adds a 2D node to the live scene: a coloured rect, a label, a polygon, a line, or a sprite from an imported texture. Positions are in pixels with +Y downward, which is Godot's 2D convention and the opposite of the 3D tools. Use godot_node_body_2d for anything that needs collision. Applied through the editor command channel without restarting the engine. Requires a 2D scene open - create one with the arcade_2d template or godot_open_scene.
Page: /
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
name |
string | yes | Unique name of the node |
node_type |
string | no | — |
parent_path |
string | no | Parent node path (defaults to root .) |
position |
array | no | Pixel position [x, y], +Y downward |
rotation |
number | no | Rotation in degrees |
scale |
array | no | Scale factors [sx, sy] |
size |
array | no | Pixel size [w, h], for rect |
color |
string | no | Hex colour, for rect / polygon / line |
text |
string | no | Text, for label |
width |
number | no | Stroke width, for line |
points |
array | no | Points [[x, y], ...] for polygon and line |
texture |
string | no | res:// path of an imported texture, for sprite |
Raw JSON schema
{
"type": "object",
"properties": {
"name": {
"type": "string",
"description": "Unique name of the node"
},
"node_type": {
"type": "string",
"enum": [
"rect",
"label",
"polygon",
"line",
"sprite"
],
"default": "rect"
},
"parent_path": {
"type": "string",
"default": ".",
"description": "Parent node path (defaults to root .)"
},
"position": {
"type": "array",
"items": {
"type": "number"
},
"description": "Pixel position [x, y], +Y downward"
},
"rotation": {
"type": "number",
"description": "Rotation in degrees"
},
"scale": {
"type": "array",
"items": {
"type": "number"
},
"description": "Scale factors [sx, sy]"
},
"size": {
"type": "array",
"items": {
"type": "number"
},
"description": "Pixel size [w, h], for rect"
},
"color": {
"type": "string",
"description": "Hex colour, for rect / polygon / line"
},
"text": {
"type": "string",
"description": "Text, for label"
},
"width": {
"type": "number",
"description": "Stroke width, for line"
},
"points": {
"type": "array",
"items": {
"type": "array",
"items": {
"type": "number"
}
},
"description": "Points [[x, y], ...] for polygon and line"
},
"texture": {
"type": "string",
"description": "res:// path of an imported texture, for sprite"
}
},
"required": [
"name"
],
"additionalProperties": false
}
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