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Use the Godot Engine editor directly in your web browser, without having to install anything.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 9 · Act 44 · Transact 4 · Score: Not yet scored
Tool inspector
godot_node_body_2d
Adds a 2D physics body with a collision shape - and by default a matching coloured rect - to the live scene. Static for level geometry, rigid for something that falls, character for something a script drives, area for a trigger. Positions are in pixels with +Y downward. The body, its collider and its rect are created in one undo action. Applied through the editor command channel without restarting the engine.
Page: /
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
name |
string | yes | Unique name of the body node |
body_type |
string | no | — |
shape |
string | no | — |
parent_path |
string | no | Parent node path (defaults to root .) |
size |
array | no | Pixel size [w, h], for a rect shape |
radius |
number | no | Radius in pixels, for circle and capsule |
height |
number | no | Height in pixels, for capsule |
mass |
number | no | Mass, for body_type rigid |
visible_rect |
boolean | no | Set false for an invisible collider or trigger |
color |
string | no | Hex colour of the rect |
position |
array | no | Pixel position [x, y], +Y downward |
rotation |
number | no | Rotation in degrees |
scale |
array | no | Scale factors [sx, sy] |
Raw JSON schema
{
"type": "object",
"properties": {
"name": {
"type": "string",
"description": "Unique name of the body node"
},
"body_type": {
"type": "string",
"enum": [
"static",
"rigid",
"character",
"area"
],
"default": "static"
},
"shape": {
"type": "string",
"enum": [
"rect",
"circle",
"capsule"
],
"default": "rect"
},
"parent_path": {
"type": "string",
"default": ".",
"description": "Parent node path (defaults to root .)"
},
"size": {
"type": "array",
"items": {
"type": "number"
},
"description": "Pixel size [w, h], for a rect shape"
},
"radius": {
"type": "number",
"description": "Radius in pixels, for circle and capsule"
},
"height": {
"type": "number",
"description": "Height in pixels, for capsule"
},
"mass": {
"type": "number",
"default": 1,
"description": "Mass, for body_type rigid"
},
"visible_rect": {
"type": "boolean",
"default": true,
"description": "Set false for an invisible collider or trigger"
},
"color": {
"type": "string",
"description": "Hex colour of the rect"
},
"position": {
"type": "array",
"items": {
"type": "number"
},
"description": "Pixel position [x, y], +Y downward"
},
"rotation": {
"type": "number",
"description": "Rotation in degrees"
},
"scale": {
"type": "array",
"items": {
"type": "number"
},
"description": "Scale factors [sx, sy]"
}
},
"required": [
"name"
],
"additionalProperties": false
}
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