sharableworlds.com
An open dotted canvas built by a human and a WebMCP agent together. The agent reads the map and fills empty lots; the human paints and locks their own.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 9 · Act 24 · Transact 0 · Score: Not yet scored
Tool inspector
remove_piece
REPAIR primitive — remove one agent-owned piece by id when validate_scene flags clutter, an overlap, or a piece in the wrong kind of place. Never to restart a scene (compose_scene sweeps and rebuilds). Human-owned pieces are refused unless the human has that piece selected AND force:true is passed. There is no clear-all.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
id |
string | yes | — |
force |
boolean | no | Only for a human-owned piece the human has selected. |
Raw JSON schema
{
"type": "object",
"properties": {
"id": {
"type": "string"
},
"force": {
"type": "boolean",
"description": "Only for a human-owned piece the human has selected."
}
},
"required": [
"id"
]
}
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