sharableworlds.com
An open dotted canvas built by a human and a WebMCP agent together. The agent reads the map and fills empty lots; the human paints and locks their own.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 9 · Act 24 · Transact 0 · Score: Not yet scored
Tool inspector
create_ground_patch
SEMANTIC — paint one themed ground patch: an intentional region of a different material, not noise. Pass material (see get_scene_rules), optional near (zone id/type or lot id — defaults to the island center), and size (small|medium|large).
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
material |
string | yes | A ground material, e.g. moss, dirt, cobble, snow, candy-pink. |
near |
string | no | Zone id/type or lot id to center the patch on. |
size |
string | no | — |
Raw JSON schema
{
"type": "object",
"properties": {
"material": {
"type": "string",
"description": "A ground material, e.g. moss, dirt, cobble, snow, candy-pink."
},
"near": {
"type": "string",
"description": "Zone id/type or lot id to center the patch on."
},
"size": {
"type": "string",
"enum": [
"small",
"medium",
"large"
]
}
},
"required": [
"material"
]
}
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