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sharableworlds.com

sharableworlds.com

live Unverified (seed import) Media & Personal 33 tools imperative implementation

An open dotted canvas built by a human and a WebMCP agent together. The agent reads the map and fills empty lots; the human paints and locks their own.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 9 · Act 24 · Transact 0 · Score: Not yet scored

Tool inspector

create_zone

act imperative

SEMANTIC — add ONE functional zone to the current environment (architecture only, no props). The usual repair when validate_scene says a zone is missing, or the way to grow a scene ('add a garden to the west'). Pass type (plaza|home|market|garden|harbor|street|arcade|workshop|keep|lab|camp|skyline), optional location (north|south|east|west|center), size (small|medium|large), label. Interior types raise a walled terrace with a stair; garden lays a bed; harbor digs water and builds a pier; street pours road. A walk to the plaza is threaded automatically. On an empty board this also creates the starter footprint. Fill it afterwards with populate_zones {zones: [id]}.

Input schema

PropertyTypeRequiredDescription
type string yes plaza|home|market|garden|harbor|street|arcade|workshop|keep|lab|camp|skyline
location string no —
size string no —
label string no Display name, e.g. 'the fish market'. Max 40 chars.
Raw JSON schema
{
  "type": "object",
  "properties": {
    "type": {
      "type": "string",
      "description": "plaza|home|market|garden|harbor|street|arcade|workshop|keep|lab|camp|skyline"
    },
    "location": {
      "type": "string",
      "enum": [
        "north",
        "south",
        "east",
        "west",
        "center"
      ]
    },
    "size": {
      "type": "string",
      "enum": [
        "small",
        "medium",
        "large"
      ]
    },
    "label": {
      "type": "string",
      "description": "Display name, e.g. 'the fish market'. Max 40 chars."
    }
  },
  "required": [
    "type"
  ]
}

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