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sharableworlds.com

sharableworlds.com

live Unverified (seed import) Media & Personal 33 tools imperative implementation

An open dotted canvas built by a human and a WebMCP agent together. The agent reads the map and fills empty lots; the human paints and locks their own.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 9 · Act 24 · Transact 0 · Score: Not yet scored

Tool inspector

move_piece

act imperative

REPAIR primitive — relocate one piece. Say WHAT is wrong and the page finds the lot: off:"path" (a walkway blocker), away_from: (overlap or crowding the landmark), into_zone: (a stray outside every zone), or give lot / relative_to + side + gap explicitly. Refuses human-locked pieces, occupied, off-scene, stair, and (for bulky pieces) walkway targets. Returns the new placement record. Lots are A1-style ids (M13 is the home center); there are no x,y. Never target human_locks. Every write returns the placement record (lot, requested_lot, drift, zone, level, surface, facing) — read it. Pass intent (a short phrase) so the canvas can narrate.

Input schema

PropertyTypeRequiredDescription
id string yes —
intent string no Short phrase shown live on the canvas.
lot string no —
relative_to string no —
side string no —
gap number no —
away_from string no Piece id to get clear of.
off string no Step off a walkway or a stair approach.
into_zone string no Zone id/type to move into.
Raw JSON schema
{
  "type": "object",
  "properties": {
    "id": {
      "type": "string"
    },
    "intent": {
      "type": "string",
      "description": "Short phrase shown live on the canvas."
    },
    "lot": {
      "type": "string"
    },
    "relative_to": {
      "type": "string"
    },
    "side": {
      "type": "string",
      "enum": [
        "north",
        "south",
        "east",
        "west"
      ]
    },
    "gap": {
      "type": "number"
    },
    "away_from": {
      "type": "string",
      "description": "Piece id to get clear of."
    },
    "off": {
      "type": "string",
      "enum": [
        "path",
        "stairs"
      ],
      "description": "Step off a walkway or a stair approach."
    },
    "into_zone": {
      "type": "string",
      "description": "Zone id/type to move into."
    }
  },
  "required": [
    "id"
  ]
}

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