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sumeetm10.github.io

sumeetm10.github.io

live Unverified (seed import) Media & Personal 20 tools imperative implementation

A collaborative 3D creative canvas where a human and an AI agent work on the exact same screen. Built on WebMCP (navigator.modelContext) for the OpenAI WebMCP Challenge.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 2 · Act 18 · Transact 0 · Score: Not yet scored

Tool inspector

pulse_reality_wave

act imperative

Fire a one-off shockwave through the world: the terrain waves spike, the neon light flares, and everything eases back to where it was. Nothing is permanently changed, so this is the safe way to punctuate a moment, react to something the person said, or show off that the bridge is live. Use a low intensity for a heartbeat and a high one for an explosion.

Page: /wired-future/

Input schema

PropertyTypeRequiredDescription
intensity number no How hard the shockwave hits, 0.2 to 5. 0.5 is a subtle heartbeat, 2.4 is the default punch, 5 is a full detonation. Clamped.
durationMs number no How long the wave takes to rise and settle, in milliseconds, 200 to 8000. 400 is a snap, 1600 is the default swell, 8000 is a long slow breath. Clamped.
Raw JSON schema
{
  "type": "object",
  "additionalProperties": false,
  "properties": {
    "intensity": {
      "type": "number",
      "minimum": 0.2,
      "maximum": 5,
      "default": 2.4,
      "description": "How hard the shockwave hits, 0.2 to 5. 0.5 is a subtle heartbeat, 2.4 is the default punch, 5 is a full detonation. Clamped."
    },
    "durationMs": {
      "type": "number",
      "minimum": 200,
      "maximum": 8000,
      "default": 1600,
      "description": "How long the wave takes to rise and settle, in milliseconds, 200 to 8000. 400 is a snap, 1600 is the default swell, 8000 is a long slow breath. Clamped."
    }
  }
}

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