morphus.myles4miles.chatgpt.site
Morphus is an AI-native workspace for designing worlds and generating playable game experiences.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 23 · Act 124 · Transact 7 · Score: Not yet scored
Tool inspector
terrain_set_material_channels
Renames, recolours, or sets roughness on a mesh terrain's four material channels. The channels are fixed at four and cannot be added to; this tool decides what they mean. Do this before painting so the channel names in `terrain_paint_weights` match the biome the user asked for.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
nodeId |
string | no | Mesh terrain node ID. Omit when the scene contains exactly one mesh terrain. |
channels |
array | yes | The channels to change. Omit any channel to leave it as it is. |
Raw JSON schema
{
"type": "object",
"properties": {
"nodeId": {
"type": "string",
"description": "Mesh terrain node ID. Omit when the scene contains exactly one mesh terrain."
},
"channels": {
"type": "array",
"description": "The channels to change. Omit any channel to leave it as it is.",
"items": {
"type": "object",
"properties": {
"id": {
"type": "string",
"enum": [
"channel0",
"channel1",
"channel2",
"channel3"
],
"description": "Which channel this entry configures"
},
"name": {
"type": "string",
"description": "Display name, for example \"Alpine Grass\", \"Scree\", \"Wet Sand\""
},
"color": {
"type": "string",
"description": "Base colour as a hex string such as \"#4f7d32\""
},
"roughness": {
"type": "number",
"description": "Surface roughness 0-1. Rock and soil sit near 0.85-0.95; wet stone and packed snow sit lower, near 0.6-0.7."
}
},
"required": [
"id"
]
}
}
},
"required": [
"channels"
]
}
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