morphus.myles4miles.chatgpt.site
Morphus is an AI-native workspace for designing worlds and generating playable game experiences.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 23 · Act 124 · Transact 7 · Score: Not yet scored
Tool inspector
set_scene_settings
Updates scene settings (world physics, fog, ambient, skybox, grass wind, player config). Skybox uses world.skybox; grass wind animates the procedural grass field shader.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
gravityX |
number | no | Gravity X (default: 0) |
gravityY |
number | no | Gravity Y (default: -9.81) |
gravityZ |
number | no | Gravity Z (default: 0) |
physicsEnabled |
boolean | no | Enable physics simulation |
ambientColor |
string | no | Ambient light hex color |
ambientIntensity |
number | no | Ambient light intensity |
fogColor |
string | no | Fog hex color |
fogNear |
number | no | Fog near distance |
fogFar |
number | no | Fog far distance |
skyboxEnabled |
boolean | no | Enable HDR/image skybox |
skyboxSource |
string | no | Skybox URL or asset path (HDR or image per skyboxFormat) |
skyboxFormat |
string | no | Skybox file type |
skyboxName |
string | no | Display label for the sky preset |
skyboxIntensity |
number | no | Skybox display intensity |
skyboxLightingIntensity |
number | no | How strongly the sky contributes to scene lighting (when affectsLighting) |
skyboxBlur |
number | no | IBL / sky blur amount |
skyboxAffectsLighting |
boolean | no | Whether skybox drives environmental lighting |
grassEnabled |
boolean | no | Enable procedural grass field in lit viewport |
grassWindSpeed |
number | no | Grass shader wind speed |
grassWindStrength |
number | no | Grass shader wind displacement strength |
cameraMode |
string | no | Player camera mode |
playerHeight |
number | no | Player height in meters |
movementSpeed |
number | no | Player movement speed |
jumpHeight |
number | no | Player jump height |
Raw JSON schema
{
"type": "object",
"properties": {
"gravityX": {
"type": "number",
"description": "Gravity X (default: 0)"
},
"gravityY": {
"type": "number",
"description": "Gravity Y (default: -9.81)"
},
"gravityZ": {
"type": "number",
"description": "Gravity Z (default: 0)"
},
"physicsEnabled": {
"type": "boolean",
"description": "Enable physics simulation"
},
"ambientColor": {
"type": "string",
"description": "Ambient light hex color"
},
"ambientIntensity": {
"type": "number",
"description": "Ambient light intensity"
},
"fogColor": {
"type": "string",
"description": "Fog hex color"
},
"fogNear": {
"type": "number",
"description": "Fog near distance"
},
"fogFar": {
"type": "number",
"description": "Fog far distance"
},
"skyboxEnabled": {
"type": "boolean",
"description": "Enable HDR/image skybox"
},
"skyboxSource": {
"type": "string",
"description": "Skybox URL or asset path (HDR or image per skyboxFormat)"
},
"skyboxFormat": {
"type": "string",
"enum": [
"hdr",
"image"
],
"description": "Skybox file type"
},
"skyboxName": {
"type": "string",
"description": "Display label for the sky preset"
},
"skyboxIntensity": {
"type": "number",
"description": "Skybox display intensity"
},
"skyboxLightingIntensity": {
"type": "number",
"description": "How strongly the sky contributes to scene lighting (when affectsLighting)"
},
"skyboxBlur": {
"type": "number",
"description": "IBL / sky blur amount"
},
"skyboxAffectsLighting": {
"type": "boolean",
"description": "Whether skybox drives environmental lighting"
},
"grassEnabled": {
"type": "boolean",
"description": "Enable procedural grass field in lit viewport"
},
"grassWindSpeed": {
"type": "number",
"description": "Grass shader wind speed"
},
"grassWindStrength": {
"type": "number",
"description": "Grass shader wind displacement strength"
},
"cameraMode": {
"type": "string",
"enum": [
"fps",
"third-person",
"top-down"
],
"description": "Player camera mode"
},
"playerHeight": {
"type": "number",
"description": "Player height in meters"
},
"movementSpeed": {
"type": "number",
"description": "Player movement speed"
},
"jumpHeight": {
"type": "number",
"description": "Player jump height"
}
}
}
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