invitedpeak.github.io
A browser 3D modeling studio that AI agents drive through WebMCP tools. Watch the model take shape in the viewport.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 7 · Act 35 · Transact 3 · Score: Not yet scored
Tool inspector
create_primitive
Add a primitive solid. Types: box, rounded_box, sphere, cylinder, cone, torus, torus_knot, plane, capsule, icosahedron, dodecahedron, octahedron, tetrahedron, ring, prism. Each type has its own params (see list_presets); omitted params use defaults. Primitives are centered on their origin, so a box of height 1 spans y -0.5 to 0.5 before on_ground lifts it.
Page: /flevAgenticCAD/
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
type |
string | yes | Primitive type. |
params |
object | no | Type-specific dimensions, e.g. {"width":1,"height":2,"depth":0.5} for box or {"radius":0.4} for sphere. |
name |
string | no | Display name. Names are unique; a numeric suffix is added on collision. |
position |
array | no | [x, y, z] in parent space. Y is up. Default [0, 0, 0]. |
rotation |
array | no | Euler rotation in degrees [x, y, z]. Default [0, 0, 0]. |
scale |
— | no | Uniform number or [x, y, z]. Default 1. |
material |
string | no | Material id or name, or a preset name such as plastic, metal, gold, chrome, glass, wood, clay. See list_presets. |
color |
string | no | Hex color like "#D9A441". Combined with a preset it makes a tinted copy; alone it makes a plastic of that color. |
parent |
string | no | Id or name of a parent object (usually a group). Position and rotation are then relative to it. |
on_ground |
boolean | no | Lift the object so its lowest point sits on the ground plane. Defaults to true when position is omitted (except for tube and mesh, whose coordinates are absolute), false otherwise. |
visible |
boolean | no | Default true. |
cast_shadow |
boolean | no | Default true. |
receive_shadow |
boolean | no | Default true. |
Raw JSON schema
{
"type": "object",
"properties": {
"type": {
"type": "string",
"enum": [
"box",
"rounded_box",
"sphere",
"cylinder",
"cone",
"torus",
"torus_knot",
"plane",
"capsule",
"icosahedron",
"dodecahedron",
"octahedron",
"tetrahedron",
"ring",
"prism"
],
"description": "Primitive type."
},
"params": {
"type": "object",
"properties": {},
"description": "Type-specific dimensions, e.g. {\"width\":1,\"height\":2,\"depth\":0.5} for box or {\"radius\":0.4} for sphere."
},
"name": {
"type": "string",
"description": "Display name. Names are unique; a numeric suffix is added on collision."
},
"position": {
"type": "array",
"items": {
"type": "number"
},
"minItems": 3,
"maxItems": 3,
"description": "[x, y, z] in parent space. Y is up. Default [0, 0, 0]."
},
"rotation": {
"type": "array",
"items": {
"type": "number"
},
"minItems": 3,
"maxItems": 3,
"description": "Euler rotation in degrees [x, y, z]. Default [0, 0, 0]."
},
"scale": {
"description": "Uniform number or [x, y, z]. Default 1.",
"anyOf": [
{
"type": "number"
},
{
"type": "array",
"items": {
"type": "number"
},
"minItems": 3,
"maxItems": 3
}
]
},
"material": {
"type": "string",
"description": "Material id or name, or a preset name such as plastic, metal, gold, chrome, glass, wood, clay. See list_presets."
},
"color": {
"type": "string",
"description": "Hex color like \"#D9A441\". Combined with a preset it makes a tinted copy; alone it makes a plastic of that color."
},
"parent": {
"type": "string",
"description": "Id or name of a parent object (usually a group). Position and rotation are then relative to it."
},
"on_ground": {
"type": "boolean",
"description": "Lift the object so its lowest point sits on the ground plane. Defaults to true when position is omitted (except for tube and mesh, whose coordinates are absolute), false otherwise."
},
"visible": {
"type": "boolean",
"description": "Default true."
},
"cast_shadow": {
"type": "boolean",
"description": "Default true."
},
"receive_shadow": {
"type": "boolean",
"description": "Default true."
}
},
"required": [
"type"
]
}
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