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invitedpeak.github.io

invitedpeak.github.io

live Unverified (seed import) Developer Tools 45 tools imperative implementation

A browser 3D modeling studio that AI agents drive through WebMCP tools. Watch the model take shape in the viewport.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 7 · Act 35 · Transact 3 · Score: Not yet scored

Tool inspector

create_primitive

act imperative

Add a primitive solid. Types: box, rounded_box, sphere, cylinder, cone, torus, torus_knot, plane, capsule, icosahedron, dodecahedron, octahedron, tetrahedron, ring, prism. Each type has its own params (see list_presets); omitted params use defaults. Primitives are centered on their origin, so a box of height 1 spans y -0.5 to 0.5 before on_ground lifts it.

Page: /flevAgenticCAD/

Input schema

PropertyTypeRequiredDescription
type string yes Primitive type.
params object no Type-specific dimensions, e.g. {"width":1,"height":2,"depth":0.5} for box or {"radius":0.4} for sphere.
name string no Display name. Names are unique; a numeric suffix is added on collision.
position array no [x, y, z] in parent space. Y is up. Default [0, 0, 0].
rotation array no Euler rotation in degrees [x, y, z]. Default [0, 0, 0].
scale — no Uniform number or [x, y, z]. Default 1.
material string no Material id or name, or a preset name such as plastic, metal, gold, chrome, glass, wood, clay. See list_presets.
color string no Hex color like "#D9A441". Combined with a preset it makes a tinted copy; alone it makes a plastic of that color.
parent string no Id or name of a parent object (usually a group). Position and rotation are then relative to it.
on_ground boolean no Lift the object so its lowest point sits on the ground plane. Defaults to true when position is omitted (except for tube and mesh, whose coordinates are absolute), false otherwise.
visible boolean no Default true.
cast_shadow boolean no Default true.
receive_shadow boolean no Default true.
Raw JSON schema
{
  "type": "object",
  "properties": {
    "type": {
      "type": "string",
      "enum": [
        "box",
        "rounded_box",
        "sphere",
        "cylinder",
        "cone",
        "torus",
        "torus_knot",
        "plane",
        "capsule",
        "icosahedron",
        "dodecahedron",
        "octahedron",
        "tetrahedron",
        "ring",
        "prism"
      ],
      "description": "Primitive type."
    },
    "params": {
      "type": "object",
      "properties": {},
      "description": "Type-specific dimensions, e.g. {\"width\":1,\"height\":2,\"depth\":0.5} for box or {\"radius\":0.4} for sphere."
    },
    "name": {
      "type": "string",
      "description": "Display name. Names are unique; a numeric suffix is added on collision."
    },
    "position": {
      "type": "array",
      "items": {
        "type": "number"
      },
      "minItems": 3,
      "maxItems": 3,
      "description": "[x, y, z] in parent space. Y is up. Default [0, 0, 0]."
    },
    "rotation": {
      "type": "array",
      "items": {
        "type": "number"
      },
      "minItems": 3,
      "maxItems": 3,
      "description": "Euler rotation in degrees [x, y, z]. Default [0, 0, 0]."
    },
    "scale": {
      "description": "Uniform number or [x, y, z]. Default 1.",
      "anyOf": [
        {
          "type": "number"
        },
        {
          "type": "array",
          "items": {
            "type": "number"
          },
          "minItems": 3,
          "maxItems": 3
        }
      ]
    },
    "material": {
      "type": "string",
      "description": "Material id or name, or a preset name such as plastic, metal, gold, chrome, glass, wood, clay. See list_presets."
    },
    "color": {
      "type": "string",
      "description": "Hex color like \"#D9A441\". Combined with a preset it makes a tinted copy; alone it makes a plastic of that color."
    },
    "parent": {
      "type": "string",
      "description": "Id or name of a parent object (usually a group). Position and rotation are then relative to it."
    },
    "on_ground": {
      "type": "boolean",
      "description": "Lift the object so its lowest point sits on the ground plane. Defaults to true when position is omitted (except for tube and mesh, whose coordinates are absolute), false otherwise."
    },
    "visible": {
      "type": "boolean",
      "description": "Default true."
    },
    "cast_shadow": {
      "type": "boolean",
      "description": "Default true."
    },
    "receive_shadow": {
      "type": "boolean",
      "description": "Default true."
    }
  },
  "required": [
    "type"
  ]
}

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