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invitedpeak.github.io

invitedpeak.github.io

live Unverified (seed import) Developer Tools 45 tools imperative implementation

A browser 3D modeling studio that AI agents drive through WebMCP tools. Watch the model take shape in the viewport.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 7 · Act 35 · Transact 3 · Score: Not yet scored

Tool inspector

create_material

act imperative

Create a physically based material. Start from a preset (plastic, glossy_plastic, matte, clay, rubber, ceramic, metal, brushed_metal, chrome, steel, gold, copper, brass, glass, tinted_glass, frosted_glass, wood, velvet, emissive, wireframe) and override any property.

Page: /flevAgenticCAD/

Input schema

PropertyTypeRequiredDescription
name string yes Material name.
preset string no Starting point.
color string no Base color, hex.
roughness number no 0 mirror-smooth to 1 fully matte.
metalness number no 0 dielectric to 1 metal.
opacity number no 0 to 1. Below 1 turns on alpha blending.
transmission number no 0 to 1. Physically based glass; keep opacity at 1 and set roughness low.
ior number no Index of refraction, 1 to 2.333. Glass is 1.5.
thickness number no Volume thickness for transmission refraction, in scene units.
clearcoat number no 0 to 1. Lacquer layer on top of the base.
clearcoat_roughness number no 0 to 1.
emissive string no Emissive color, hex. "#000000" for none.
emissive_intensity number no Multiplier for emissive.
sheen number no 0 to 1. Velvet-like edge highlight.
sheen_roughness number no 0 to 1.
sheen_color string no Hex.
iridescence number no 0 to 1. Thin-film color shift.
flat_shading boolean no Faceted look; shows polygon faces.
wireframe boolean no Draw edges only.
double_sided boolean no Render back faces too (needed for open shapes like planes and lathes with partial sweep).
Raw JSON schema
{
  "type": "object",
  "properties": {
    "name": {
      "type": "string",
      "description": "Material name."
    },
    "preset": {
      "type": "string",
      "enum": [
        "plastic",
        "glossy_plastic",
        "matte",
        "clay",
        "rubber",
        "ceramic",
        "metal",
        "brushed_metal",
        "chrome",
        "steel",
        "gold",
        "copper",
        "brass",
        "glass",
        "tinted_glass",
        "frosted_glass",
        "wood",
        "velvet",
        "emissive",
        "wireframe"
      ],
      "description": "Starting point."
    },
    "color": {
      "type": "string",
      "description": "Base color, hex."
    },
    "roughness": {
      "type": "number",
      "description": "0 mirror-smooth to 1 fully matte.",
      "minimum": 0,
      "maximum": 1
    },
    "metalness": {
      "type": "number",
      "description": "0 dielectric to 1 metal.",
      "minimum": 0,
      "maximum": 1
    },
    "opacity": {
      "type": "number",
      "description": "0 to 1. Below 1 turns on alpha blending.",
      "minimum": 0,
      "maximum": 1
    },
    "transmission": {
      "type": "number",
      "description": "0 to 1. Physically based glass; keep opacity at 1 and set roughness low.",
      "minimum": 0,
      "maximum": 1
    },
    "ior": {
      "type": "number",
      "description": "Index of refraction, 1 to 2.333. Glass is 1.5."
    },
    "thickness": {
      "type": "number",
      "description": "Volume thickness for transmission refraction, in scene units."
    },
    "clearcoat": {
      "type": "number",
      "description": "0 to 1. Lacquer layer on top of the base.",
      "minimum": 0,
      "maximum": 1
    },
    "clearcoat_roughness": {
      "type": "number",
      "description": "0 to 1.",
      "minimum": 0,
      "maximum": 1
    },
    "emissive": {
      "type": "string",
      "description": "Emissive color, hex. \"#000000\" for none."
    },
    "emissive_intensity": {
      "type": "number",
      "description": "Multiplier for emissive."
    },
    "sheen": {
      "type": "number",
      "description": "0 to 1. Velvet-like edge highlight.",
      "minimum": 0,
      "maximum": 1
    },
    "sheen_roughness": {
      "type": "number",
      "description": "0 to 1.",
      "minimum": 0,
      "maximum": 1
    },
    "sheen_color": {
      "type": "string",
      "description": "Hex."
    },
    "iridescence": {
      "type": "number",
      "description": "0 to 1. Thin-film color shift.",
      "minimum": 0,
      "maximum": 1
    },
    "flat_shading": {
      "type": "boolean",
      "description": "Faceted look; shows polygon faces."
    },
    "wireframe": {
      "type": "boolean",
      "description": "Draw edges only."
    },
    "double_sided": {
      "type": "boolean",
      "description": "Render back faces too (needed for open shapes like planes and lathes with partial sweep)."
    }
  },
  "required": [
    "name"
  ]
}

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