floorplay-zeta.vercel.app
Floorplay
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 14 · Act 45 · Transact 1 · Score: Not yet scored
Tool inspector
set_camera
Move the 3D camera. Use a preset (overview, from_door, at_desk, on_bed, at_window) or give x, y and yaw (degrees clockwise, 0 faces the top wall) for a walking viewpoint at eye height. Returns the items visible from there, nearest first.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
preset |
string | no | Named viewpoint |
x |
integer | no | Camera x (cm) |
y |
integer | no | Camera y (cm) |
yaw |
integer | no | Yaw in degrees |
Raw JSON schema
{
"type": "object",
"properties": {
"preset": {
"type": "string",
"description": "Named viewpoint",
"enum": [
"overview",
"from_door",
"at_desk",
"on_bed",
"at_window"
]
},
"x": {
"type": "integer",
"description": "Camera x (cm)"
},
"y": {
"type": "integer",
"description": "Camera y (cm)"
},
"yaw": {
"type": "integer",
"description": "Yaw in degrees",
"minimum": 0,
"maximum": 359
}
}
}
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