thorsten.github.io
Voltopia
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 11 · Act 26 · Transact 4 · Score: Not yet scored
Tool inspector
get_map
ASCII map of the grid (or a window of it), one character per tile, rows from north to south. Choose a layer: overview (default), terrain, supply, density, power or transit. The result includes the legend. Row i of "rows" is y = origin.y + i; character j is x = origin.x + j.
Page: /Voltopia/
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
layer |
string | no | Which layer to render. |
origin |
object | no | Top-left tile of the window (default 0,0). |
width |
integer | no | Window width in tiles (default: whole grid). |
height |
integer | no | Window height in tiles (default: whole grid). |
Raw JSON schema
{
"type": "object",
"properties": {
"layer": {
"type": "string",
"enum": [
"overview",
"terrain",
"supply",
"density",
"power",
"transit",
"rail"
],
"description": "Which layer to render."
},
"origin": {
"type": "object",
"properties": {
"x": {
"type": "integer",
"description": "0-based column, 0 = west edge"
},
"y": {
"type": "integer",
"description": "0-based row, 0 = north edge"
}
},
"required": [
"x",
"y"
],
"description": "Top-left tile of the window (default 0,0)."
},
"width": {
"type": "integer",
"description": "Window width in tiles (default: whole grid)."
},
"height": {
"type": "integer",
"description": "Window height in tiles (default: whole grid)."
}
}
}
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