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bullet-heaven.ahraz.me

bullet-heaven.ahraz.me

live Unverified (seed import) Media & Personal 20 tools imperative implementation

An agent-ready bullet hell maker built with Phaser and WebMCP.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 4 · Act 15 · Transact 1 · Score: Not yet scored

Tool inspector

new_project

act imperative

Replaces the live project with a fresh default one, saves it into the library as the active project, and returns { created, project, library, evaluation }, where project is an outline: arena, player, and one entry per wave with its ids. Like load_project this discards whatever was on screen and clears the undo history, and it refuses when the live project has unsaved changes unless you pass discardUnsavedChanges: true. Use apply_encounter afterwards to build the level; this only gives you the starting document. The result reflects the state after this call, so no follow-up read is needed. The result's 'evaluation' reports whether the project has been measured since it changed; on verified: false, run evaluate_encounter before calling the edit an improvement. This returns to the editor first, on its own. From a landing page or shared play link that needs a page load, it opens the editor and asks you to retry once WebMCP reconnects rather than editing during teardown. Call get_maker_state immediately before this: the person edits the same live state you do.

Page: /editor

Input schema

PropertyTypeRequiredDescription
name string no Name for the new project.
discardUnsavedChanges boolean no Required to proceed when the live project has unsaved changes, which this call destroys.
Raw JSON schema
{
  "type": "object",
  "properties": {
    "name": {
      "type": "string",
      "minLength": 1,
      "maxLength": 80,
      "description": "Name for the new project."
    },
    "discardUnsavedChanges": {
      "type": "boolean",
      "description": "Required to proceed when the live project has unsaved changes, which this call destroys."
    }
  },
  "additionalProperties": false
}

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