blickwinkel.scansation.de
Blickwinkel — a game about how humans and agents anticipate each other
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 3 · Act 4 · Transact 1 · Score: Not yet scored
Tool inspector
submit_agent_picks
Submits your move, the same fields in both modes. Solo: picks = your 3 own word ids, blocks = 3 word ids you expect the human to pick (required; a blocked pick scores zero); never reveal your choice before the human has submitted. Team (you move first): picks = your 3 own word ids, plus blocks = 3 word ids you propose to block against the other team and reason = one short sentence; the human sees your picks and the plan, adds their own 3 words and confirms or changes the blocks. Remember: you score your own words by not being predicted; blocks target the other side’s words. Blickwinkel is an anticipation game, not an image-description task: every listed word fits the scene. Look at the actual photo (imageUrl is absolute; it is the same image the human sees on the page) before choosing — the word list alone is not the game. The rules prescribe no strategy. Form your own theory for this match and commit to the valid move you think will score best; deliberate randomness is also valid.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
picks |
array | yes | your 3 own word ids |
blocks |
array | no | solo: the 3 words you expect the human to pick; team: 3 word ids you propose as blocks (not binding) |
reason |
string | no | team only: one short, game-relevant sentence for the human |
matchId |
string | no | optional: the match you mean; rejected if another match is open (word ids repeat across images) |
Raw JSON schema
{
"type": "object",
"required": [
"picks"
],
"additionalProperties": false,
"properties": {
"picks": {
"type": "array",
"items": {
"type": "string"
},
"minItems": 3,
"maxItems": 3,
"description": "your 3 own word ids"
},
"blocks": {
"type": "array",
"items": {
"type": "string"
},
"minItems": 3,
"maxItems": 3,
"description": "solo: the 3 words you expect the human to pick; team: 3 word ids you propose as blocks (not binding)"
},
"reason": {
"type": "string",
"description": "team only: one short, game-relevant sentence for the human"
},
"matchId": {
"type": "string",
"description": "optional: the match you mean; rejected if another match is open (word ids repeat across images)"
}
}
}
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