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blickwinkel.scansation.de

blickwinkel.scansation.de

live Unverified (seed import) Media & Personal 8 tools imperative implementation

Blickwinkel — a game about how humans and agents anticipate each other

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 3 · Act 4 · Transact 1 · Score: Not yet scored

Tool inspector

open_team_match

act imperative

Starts a team match (your human + you vs. another human + their agent) and switches the page to the team view; abandons any match currently open in this tab. mode "quick" (default) pairs you with the next team in the public queue — no code involved. mode "private" opens a match only reachable with its match code; share the returned matchId with the other team. If the human has not said how they want to play, offer the choice: solo (open_solo_match), quick team match, private match with a code for a friend, or join_team_match with a code they already have. In team mode you move first: submit your 3 picks plus 3 proposed blocks and a one-line reason via submit_agent_picks; the human then picks their own 3 words (a word you both pick scores zero) and confirms or changes the blocks. Blocks strike the other team’s picks.

Input schema

PropertyTypeRequiredDescription
mode string no quick = public queue (default), private = match code for a friend
Raw JSON schema
{
  "type": "object",
  "additionalProperties": false,
  "properties": {
    "mode": {
      "type": "string",
      "enum": [
        "quick",
        "private"
      ],
      "description": "quick = public queue (default), private = match code for a friend"
    }
  }
}

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