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arcana-table.pages.dev

arcana-table.pages.dev

live Unverified (seed import) Media & Personal 21 tools imperative implementation

A WebMCP-powered tabletop where an AI agent co-runs the game — and real exercise earns heroic dice. Do the push-ups, claim the natural 20.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 4 · Act 17 · Transact 0 · Score: Not yet scored

Tool inspector

attack

act imperative

Make one attack and resolve it: rolls to hit against the target's AC, applies damage, and lifts the fog around whatever was hit. REACH IS ENFORCED HERE — a melee attack must be adjacent (or within the attacker's reach) and will be REFUSED with the exact cell to move to if it is not; ranged and spell attacks work out to the attacker's range. Use this for every swing, shot and spell instead of rolling dice and adjusting HP by hand: it is what keeps the board honest, and any Heroic Effort boost the player earned is spent on the roll automatically.

Input schema

PropertyTypeRequiredDescription
attackerId string yes Who is attacking — token id or name
targetId string yes Who they are attacking — token id or name
kind string no melee needs adjacency; ranged and spell work at the attacker's range
damage number no Damage on a hit. Omit for a sensible default (more on a critical).
reason string no What the attack is, in DM voice — "Brannok brings the longsword down"
Raw JSON schema
{
  "type": "object",
  "properties": {
    "attackerId": {
      "type": "string",
      "description": "Who is attacking — token id or name"
    },
    "targetId": {
      "type": "string",
      "description": "Who they are attacking — token id or name"
    },
    "kind": {
      "type": "string",
      "enum": [
        "melee",
        "ranged",
        "spell"
      ],
      "description": "melee needs adjacency; ranged and spell work at the attacker's range"
    },
    "damage": {
      "type": "number",
      "description": "Damage on a hit. Omit for a sensible default (more on a critical)."
    },
    "reason": {
      "type": "string",
      "description": "What the attack is, in DM voice — \"Brannok brings the longsword down\""
    }
  },
  "required": [
    "attackerId",
    "targetId"
  ]
}

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