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playingcardssimulator.vercel.app

playingcardssimulator.vercel.app

live Unverified (seed import) Media & Personal 8 tools imperative implementation

Offline card game simulator with agent-driven bots over WebMCP

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 2 · Act 6 · Transact 0 · Score: Not yet scored

Tool inspector

coach

act imperative

Tutorial one-shot: optional narrate + highlight, then await a human click. Returns the click result plus compact state — do not call get_game_state after. Prefer over separate narrate/highlight/await when teaching one step. With expectActionId, the click cue glows on that action button (defaults target to actions).

Page: /

Input schema

PropertyTypeRequiredDescription
text string no Optional teaching line (skip if the machine already narrated the event).
target string no Which element to highlight. Use a zone id ('stock', 'hand', 'play', 'discard', 'capture', 'actions', 'pot') or a player id ('human', 'bot_1', …) to highlight that player's entire seat. For zone targets, pair with playerId to scope to a specific seat (e.g. target 'hand' + playerId 'human'). Omit or pass null to clear.
playerId string no Optional player scope for zone targets — e.g. highlight bot_1's hand rather than the human's. Defaults to human for hand/capture.
label string no Optional short label shown near the highlighted element (e.g. 'Click here', 'Your hand').
expectActionId string no Action id to wait for (e.g. 'stand'). Omit to accept any click.
timeoutMs number no Optional max wait in milliseconds. On expiry resolves with { timedOut: true }.
Raw JSON schema
{
  "type": "object",
  "properties": {
    "text": {
      "type": "string",
      "description": "Optional teaching line (skip if the machine already narrated the event)."
    },
    "target": {
      "type": "string",
      "description": "Which element to highlight. Use a zone id ('stock', 'hand', 'play', 'discard', 'capture', 'actions', 'pot') or a player id ('human', 'bot_1', …) to highlight that player's entire seat. For zone targets, pair with playerId to scope to a specific seat (e.g. target 'hand' + playerId 'human'). Omit or pass null to clear."
    },
    "playerId": {
      "type": "string",
      "description": "Optional player scope for zone targets — e.g. highlight bot_1's hand rather than the human's. Defaults to human for hand/capture."
    },
    "label": {
      "type": "string",
      "description": "Optional short label shown near the highlighted element (e.g. 'Click here', 'Your hand')."
    },
    "expectActionId": {
      "type": "string",
      "description": "Action id to wait for (e.g. 'stand'). Omit to accept any click."
    },
    "timeoutMs": {
      "type": "number",
      "description": "Optional max wait in milliseconds. On expiry resolves with { timedOut: true }."
    }
  }
}

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