minecraft-sooty-phi.vercel.app
An ultra-high quality in-browser Minecraft-style voxel sandbox game built with Three.js, procedural terrain biomes, voxel physics, crafting, lighting, and sound.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 4 · Act 19 · Transact 0 · Score: Not yet scored
Tool inspector
set_blocks_batch
Places multiple blocks. Supports animated: true and delayMs (e.g. 20-50ms) so players can watch the AI construct structures in real time block-by-block with sounds, or animated: false for instant placement.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
blocks |
array | yes | Array of block coordinate and type descriptors: [{ x, y, z, block }]. |
animated |
boolean | no | If true, places blocks progressively over time with real-time sounds so players see the AI building. |
delayMs |
number | no | Delay between block placements in milliseconds if animated is true (default 25ms). |
Raw JSON schema
{
"type": "object",
"properties": {
"blocks": {
"type": "array",
"items": {
"type": "object",
"properties": {
"x": {
"type": "number"
},
"y": {
"type": "number"
},
"z": {
"type": "number"
},
"block": {
"type": "string"
}
},
"required": [
"x",
"y",
"z",
"block"
]
},
"description": "Array of block coordinate and type descriptors: [{ x, y, z, block }]."
},
"animated": {
"type": "boolean",
"default": false,
"description": "If true, places blocks progressively over time with real-time sounds so players see the AI building."
},
"delayMs": {
"type": "number",
"default": 25,
"description": "Delay between block placements in milliseconds if animated is true (default 25ms)."
}
},
"required": [
"blocks"
]
}
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