feather-engine.vercel.app
Feather Engine
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 2 · Act 14 · Transact 0 · Score: Not yet scored
Tool inspector
update_renderer
Update an object's inline material/render settings. For imported models, color/metalness/roughness need overrideMaterial:true; textureAssetId applies an image texture. Set hideInPlay:true for editor-visible trigger/debug meshes that should disappear during Play/runtime.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
id |
string | yes | — |
color |
string | no | — |
metalness |
number | no | — |
roughness |
number | no | — |
opacity |
number | no | Surface opacity 0–1 (1 = opaque). Below 1 renders translucent — use ~0.5 for water/glass. |
hideInPlay |
boolean | no | Hide this renderer during Play/runtime while keeping it visible in the editor. Trigger volumes default to hidden at runtime unless explicitly false. |
textureAssetId |
string | no | An "image"-type asset id for the base-color map, or "" to remove the texture. |
overrideMaterial |
boolean | no | For model objects: when true, color/metalness/roughness override the model's baked materials. |
Raw JSON schema
{
"$schema": "https://json-schema.org/draft/2020-12/schema",
"type": "object",
"properties": {
"id": {
"type": "string"
},
"color": {
"type": "string"
},
"metalness": {
"type": "number",
"minimum": 0,
"maximum": 1
},
"roughness": {
"type": "number",
"minimum": 0,
"maximum": 1
},
"opacity": {
"description": "Surface opacity 0–1 (1 = opaque). Below 1 renders translucent — use ~0.5 for water/glass.",
"type": "number",
"minimum": 0,
"maximum": 1
},
"hideInPlay": {
"description": "Hide this renderer during Play/runtime while keeping it visible in the editor. Trigger volumes default to hidden at runtime unless explicitly false.",
"type": "boolean"
},
"textureAssetId": {
"description": "An \"image\"-type asset id for the base-color map, or \"\" to remove the texture.",
"type": "string"
},
"overrideMaterial": {
"description": "For model objects: when true, color/metalness/roughness override the model's baked materials.",
"type": "boolean"
}
},
"required": [
"id"
]
}
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