davidcorrea.github.io
selfgrow — an idle garden that tends itself, one seed at a time.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 2 · Act 12 · Transact 0 · Score: Not yet scored
Tool inspector
replant
Does what the page's Replant the garden button does, after the same confirmation, and like loading a save it is deliberately two steps: a replant must be confirmed. A call without confirm: true changes nothing and returns what a replant would reset (the current growth, seeds, plants and beds), what it would keep (the lifetime growth and the lasting bonus already earned), and the bonus it would earn (replantBonus, added flat to the growth rate for every run after), plus needsConfirmation: true and applied: false. Call again with confirm: true to actually replant: it starts a fresh garden — the same soil, one ungrown seed and one bed a first visit has — keeping the lifetime growth and the save and setting that lasting bonus, and the return then carries applied: true, whether it replanted, the bonus it set, the lifetime kept and the state afterwards. get-state's canReplant says whether the garden is far enough along (false below the bed-of-seedlings wall) and what a replant would earn (replantBonus); a replant is only worth it once the fresh garden will pass the old wall faster than the first run did. It refuses, changing nothing at all, when the garden is not yet eligible — declining is exactly a no-op.
Page: /selfgrow/
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
confirm |
boolean | no | Set true to actually replant. Omitted or false returns the preview and changes nothing. |
Raw JSON schema
{
"type": "object",
"properties": {
"confirm": {
"type": "boolean",
"description": "Set true to actually replant. Omitted or false returns the preview and changes nothing."
}
},
"additionalProperties": false
}
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