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davidcorrea.github.io

davidcorrea.github.io

live Unverified (seed import) Media & Personal 14 tools imperative implementation

selfgrow — an idle garden that tends itself, one seed at a time.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 2 · Act 12 · Transact 0 · Score: Not yet scored

Tool inspector

plant-seed

act imperative

Does what the page's Plant a seed buttons do: spends the garden's growth on another seed and puts a sprouting seed in the soil. Give `kind` as "herb" or "bloom" — herb is the cheap, quick seed and bloom costs more, earns more and matures slower; get-state's kinds array reports each kind's cost, production and growing time, and its nextSeedKind names the seed the goal panel is worth reaching for. The sprout speeds nothing up yet — after its growSeconds it matures into a grown plant, and it is the grown plant that raises the rate the garden keeps growing at. The price rises with every seed or plant already in the plot, so get-state's kinds costs are what this will charge. It refuses, changing nothing, when the garden has not saved enough growth or every plot is full — capacity comes from the number of beds the garden owns, so open-bed is how a full plot grows. Returns whether it planted, the kind and cost, the reason when it refused, and the state afterwards.

Page: /selfgrow/

Input schema

PropertyTypeRequiredDescription
kind string no Which seed to plant: "herb" (default) or "bloom".
Raw JSON schema
{
  "type": "object",
  "properties": {
    "kind": {
      "type": "string",
      "enum": [
        "herb",
        "bloom"
      ],
      "description": "Which seed to plant: \"herb\" (default) or \"bloom\"."
    }
  },
  "additionalProperties": false
}

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