wfsim.app
A Warframe calculator that simulates the fight instead of estimating it — builder, simulator, optimizer. Every formula cites its source, and the golden tests are calibrated against real in-game runs.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 12 · Act 89 · Transact 0 · Score: Not yet scored
Tool inspector
enemies_target_set
Write fields of the open custom target: faction, scaling_faction, can_be_eximus, stats {base_level, health, shield, armor, overguard, affinity}, damage_modifiers (a column of multipliers by damage type, "faction" to start one from the faction's, or null for the faction's own), status_immunities (the types whose procs cannot land), body_parts [{name, multiplier, is_head, crit_bonus}].
Page: /
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
faction |
string | no | faction id or unknown |
scaling_faction |
string | no | how its level scales |
can_be_eximus |
boolean | no | an Eximus variant exists |
stats |
object | no | the numbers to change |
damage_modifiers |
— | no | an object of multipliers by damage type, "faction", or null |
status_immunities |
array | no | damage type ids |
body_parts |
array | no | every part, replacing the list; at least one |
Raw JSON schema
{
"type": "object",
"properties": {
"faction": {
"type": "string",
"description": "faction id or unknown"
},
"scaling_faction": {
"type": "string",
"description": "how its level scales"
},
"can_be_eximus": {
"type": "boolean",
"description": "an Eximus variant exists"
},
"stats": {
"type": "object",
"description": "the numbers to change"
},
"damage_modifiers": {
"description": "an object of multipliers by damage type, \"faction\", or null"
},
"status_immunities": {
"type": "array",
"description": "damage type ids",
"items": {
"type": "object"
}
},
"body_parts": {
"type": "array",
"description": "every part, replacing the list; at least one",
"items": {
"type": "object"
}
}
},
"required": []
}
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