study-tree-web-mcp-alpha.vercel.app
CanvasQuest
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 2 · Act 8 · Transact 0 · Score: Not yet scored
Tool inspector
mark_gap
Flag a node as an open knowledge gap that the other player should fill, keeping its kind. Costs one of your 6 moves and ends your turn. During your opening (gamePhase "opening") it is free instead, and the opening ends after 3 such moves or when you pass. You cannot mark the root, a node that is already a gap, or a node that already has a resource or skill directly under it. Every gap still open when the game ends costs 5 points, so mark gaps you expect to be filled and give a reason.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
nodeId |
string | yes | The id (for example "n2") or the exact label of the target node. |
reason |
string | no | Optional challenge question explaining what is missing. |
Raw JSON schema
{
"type": "object",
"properties": {
"nodeId": {
"type": "string",
"description": "The id (for example \"n2\") or the exact label of the target node."
},
"reason": {
"type": "string",
"description": "Optional challenge question explaining what is missing."
}
},
"required": [
"nodeId"
]
}
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