play.devpowers.com
AI Trainer Simulator
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 7 · Act 17 · Transact 0 · Score: Not yet scored
Tool inspector
agent_step
Walk your character a short distance in one direction, like tapping W/A/S/D. The step is ANIMATED at normal walking speed and the result says how long it takes, so the human sees the movement. Directions are relative to the way your character is currently facing. Use this for fine positioning - to cross the office, use agent_move_to, which paths around furniture instead of bumping into it. Walls and desks still block you; the result reports how far you actually got.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
direction |
string | yes | One of: forward, back, left, right. Relative to your current facing. |
metres |
number | yes | How far to step, in metres. Clamped to 3. |
Raw JSON schema
{
"type": "object",
"properties": {
"direction": {
"type": "string",
"description": "One of: forward, back, left, right. Relative to your current facing.",
"examples": [
"forward"
]
},
"metres": {
"type": "number",
"description": "How far to step, in metres. Clamped to 3.",
"examples": [
1
]
}
},
"additionalProperties": false,
"required": [
"direction",
"metres"
]
}
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