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pixel-art-tutor.thomasjvu.com

pixel-art-tutor.thomasjvu.com

live Unverified (seed import) Media & Personal 43 tools imperative implementation

Pixel Art Tutor — a WebMCP-powered pixel art studio where AI agents and humans co-create sprites, characters, animations and tilemaps together.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 3 · Act 37 · Transact 3 · Score: Not yet scored

Tool inspector

set_pixels

act imperative

Paint specific pixels on a sprite frame. Each valid requested pixel is applied in order, one cell at a time on the page. Use fill_region or flood_fill for bulk areas.

Input schema

PropertyTypeRequiredDescription
pixels array yes List of pixel changes, applied one cell at a time, e.g. [{"x":3,"y":4,"color":"#38b764"}]
spriteId string no Defaults to the active sprite.
frameIndex number no Defaults to the active frame.
allFrames boolean no Apply the same change to every frame.
layerId string no Layer id. Defaults to the first layer.
Raw JSON schema
{
  "type": "object",
  "properties": {
    "pixels": {
      "type": "array",
      "maxItems": 4096,
      "description": "List of pixel changes, applied one cell at a time, e.g. [{\"x\":3,\"y\":4,\"color\":\"#38b764\"}]",
      "items": {
        "type": "object",
        "properties": {
          "x": {
            "type": "number"
          },
          "y": {
            "type": "number"
          },
          "color": {
            "description": "Color to paint. Use a palette index (number), a hex string like '#38b764' (auto-added to the palette), 'transparent', or null to erase.",
            "anyOf": [
              {
                "type": "number"
              },
              {
                "type": "string"
              },
              {
                "type": "null"
              }
            ]
          }
        },
        "required": [
          "x",
          "y",
          "color"
        ]
      }
    },
    "spriteId": {
      "type": "string",
      "description": "Defaults to the active sprite."
    },
    "frameIndex": {
      "type": "number",
      "description": "Defaults to the active frame."
    },
    "allFrames": {
      "type": "boolean",
      "description": "Apply the same change to every frame."
    },
    "layerId": {
      "type": "string",
      "description": "Layer id. Defaults to the first layer."
    }
  },
  "required": [
    "pixels"
  ]
}

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