observatory.thestoryshack.com
Build dungeons, villages, wilderness, and world maps one tile at a time.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 2 · Act 2 · Transact 0 · Score: Not yet scored
Tool inspector
manage_maps
Create, rename, duplicate, archive, or restore a local map. New maps may choose a frame preset and base terrain. Use expected_revision 0 only for create; deletion remains a human library action.
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
operation_id |
string | yes | — |
expected_revision |
integer | yes | — |
action |
— | yes | — |
project_id |
string | no | — |
title |
string | no | — |
description |
string | no | — |
map_type |
— | no | — |
frame_preset |
— | no | — |
base_terrain |
— | no | — |
Raw JSON schema
{
"type": "object",
"additionalProperties": false,
"properties": {
"operation_id": {
"type": "string",
"format": "uuid"
},
"expected_revision": {
"type": "integer",
"minimum": 0
},
"action": {
"enum": [
"create",
"rename",
"duplicate",
"archive",
"restore"
]
},
"project_id": {
"type": "string",
"format": "uuid"
},
"title": {
"type": "string",
"maxLength": 200
},
"description": {
"type": "string",
"maxLength": 2000
},
"map_type": {
"enum": [
"dungeon",
"village",
"interior",
"wilderness",
"world"
]
},
"frame_preset": {
"enum": [
"compact",
"standard",
"wide",
"grand"
]
},
"base_terrain": {
"enum": [
"",
"grass",
"dark-grass",
"earth",
"sand",
"deep-water",
"shallow-water",
"stone"
]
}
},
"required": [
"operation_id",
"expected_revision",
"action"
]
}
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