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jacoblincool.github.io

jacoblincool.github.io

live Unverified (seed import) Media & Personal 9 tools imperative implementation

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 3 · Act 6 · Transact 0 · Score: Not yet scored

Tool inspector

new_game

act imperative

Start a new game with a fresh random deal. mode "human" = you play against the computer; mode "ai" = watch two engines play each other. Omitted options keep the page's current settings.

Page: /banqi/

Input schema

PropertyTypeRequiredDescription
mode string no —
first string no Who flips first in human mode
thinkTimeMs number no Computer think time per move
model string no Human mode: computer engine. Light is the original evaluator; Lightning is the 499-parameter learned evaluator.
modelA string no AI mode: engine for computer A
modelB string no AI mode: engine for computer B
Raw JSON schema
{
  "type": "object",
  "properties": {
    "mode": {
      "type": "string",
      "enum": [
        "human",
        "ai"
      ]
    },
    "first": {
      "type": "string",
      "enum": [
        "you",
        "engine",
        "random"
      ],
      "description": "Who flips first in human mode"
    },
    "thinkTimeMs": {
      "type": "number",
      "enum": [
        500,
        2000,
        5000,
        10000
      ],
      "description": "Computer think time per move"
    },
    "model": {
      "type": "string",
      "enum": [
        "light",
        "lightning"
      ],
      "description": "Human mode: computer engine. Light is the original evaluator; Lightning is the 499-parameter learned evaluator."
    },
    "modelA": {
      "type": "string",
      "enum": [
        "light",
        "lightning"
      ],
      "description": "AI mode: engine for computer A"
    },
    "modelB": {
      "type": "string",
      "enum": [
        "light",
        "lightning"
      ],
      "description": "AI mode: engine for computer B"
    }
  }
}

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