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glyph-motion.slate-app.online

glyph-motion.slate-app.online

live Unverified (seed import) Media & Personal 10 tools imperative implementation

Glyph Motion Studio for WebMCP — direct motion in natural language, keep every keyframe under your control.

First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com

Answer 3 · Act 7 · Transact 0 · Score: Not yet scored

Tool inspector

switch_scene

act imperative

Switch the visible editor to one of the bundled scenes listed by get_scene. Revision-checked. Refuses when the current scene has an unapplied preview or unsaved changes unless discardCurrentChanges:true is supplied; use that flag only when the user explicitly approved abandoning the current work. Loads the target scene's local saved project when present, otherwise its bundled baseline. Never deletes a saved project.

Page: /?scene=glyph-hero-scene

Input schema

PropertyTypeRequiredDescription
sceneId string yes Bundled scene id returned in get_scene.availableScenes
baseRevision integer yes sceneRevision from get_scene
discardCurrentChanges boolean no Explicitly abandon the current unapplied preview or unsaved edits. Omit or false when the current scene is clean.
Raw JSON schema
{
  "type": "object",
  "properties": {
    "sceneId": {
      "type": "string",
      "enum": [
        "glyph-hero-scene",
        "motion-playground-scene",
        "space-mission-scene",
        "orbit-scene"
      ],
      "description": "Bundled scene id returned in get_scene.availableScenes"
    },
    "baseRevision": {
      "type": "integer",
      "minimum": 0,
      "description": "sceneRevision from get_scene"
    },
    "discardCurrentChanges": {
      "type": "boolean",
      "description": "Explicitly abandon the current unapplied preview or unsaved edits. Omit or false when the current scene is clean."
    }
  },
  "required": [
    "sceneId",
    "baseRevision"
  ],
  "additionalProperties": false
}

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