generative-learning.vercel.app
Learn chess and triangles on a real board. Ask what you want to learn. Your AI agent teaches you there.
First seen 2026-11-05 · Last seen 2026-11-05 · Source: webmcp.com
Answer 7 · Act 35 · Transact 0 · Score: Not yet scored
Tool inspector
ask-quiz
Prefer add-lesson-step with type riddle so the puzzle is stored on the catalog lesson. Do not jump the live playhead. Use this tool only for a one-off quiz that is not a lesson step. Show a puzzle question in the coach panel, hide teaching spoilers, and start a 30-second timer. Wait for a square click. The question must state the task only, never how to solve it, which tactic to use, or which piece or square to look at. Do not put a hint on the chess page. Before this tool, call how_to_offer_a_hint and render the Give me a hint button in this chat. A correct click shows Correct! in the coach only (do not mark the board). A miss or timeout teaches the correct square on the board and in the coach. Squares MUST be English algebraic: files a–h and ranks 1–8 (e4, f7, h5). Never transliterate squares. Words may be any language. Moves MUST use long algebraic notation (LAN) so hover can draw the arrow from the exact piece: e2-e4, e7-e5, Ng1-f3, Nb8-c6, Bf1-c4. Captures: e4xd5, Bf1xc4. Never write short SAN for a move (not 1.e4, not e5, not Nf3, not Bc4, not Qh5). That only highlights the destination, as if the piece is unknown. Bare squares (e4, f7) name a location, not a move. Castling may stay O-O / O-O-O.
Page: /chess
Input schema
| Property | Type | Required | Description |
|---|---|---|---|
question |
string | yes | Puzzle prompt shown to the student. Task only, no spoiler. Squares MUST be English algebraic: files a–h and ranks 1–8 (e4, f7, h5). Never transliterate squares. Words may be any language. Moves MUST use long algebraic notation (LAN) so hover can draw the arrow from the exact piece: e2-e4, e7-e5, Ng1-f3, Nb8-c6, Bf1-c4. Captures: e4xd5, Bf1xc4. Never write short SAN for a move (not 1.e4, not e5, not Nf3, not Bc4, not Qh5). That only highlights the destination, as if the piece is unknown. Bare squares (e4, f7) name a location, not a move. Castling may stay O-O / O-O-O. |
type |
string | no | — |
correct |
array | yes | Acceptable squares such as ["e5", "e4"] |
hint |
string | no | Optional private nudge to use only after they tap Give me a hint in chat. Never put this in question. Not shown on the chess page. Squares MUST be English algebraic: files a–h and ranks 1–8 (e4, f7, h5). Never transliterate squares. Words may be any language. Moves MUST use long algebraic notation (LAN) so hover can draw the arrow from the exact piece: e2-e4, e7-e5, Ng1-f3, Nb8-c6, Bf1-c4. Captures: e4xd5, Bf1xc4. Never write short SAN for a move (not 1.e4, not e5, not Nf3, not Bc4, not Qh5). That only highlights the destination, as if the piece is unknown. Bare squares (e4, f7) name a location, not a move. Castling may stay O-O / O-O-O. |
Raw JSON schema
{
"type": "object",
"properties": {
"question": {
"type": "string",
"description": "Puzzle prompt shown to the student. Task only, no spoiler. Squares MUST be English algebraic: files a–h and ranks 1–8 (e4, f7, h5). Never transliterate squares. Words may be any language. Moves MUST use long algebraic notation (LAN) so hover can draw the arrow from the exact piece: e2-e4, e7-e5, Ng1-f3, Nb8-c6, Bf1-c4. Captures: e4xd5, Bf1xc4. Never write short SAN for a move (not 1.e4, not e5, not Nf3, not Bc4, not Qh5). That only highlights the destination, as if the piece is unknown. Bare squares (e4, f7) name a location, not a move. Castling may stay O-O / O-O-O."
},
"type": {
"type": "string",
"enum": [
"click-square",
"click-piece",
"choose-move"
]
},
"correct": {
"type": "array",
"items": {
"type": "string"
},
"description": "Acceptable squares such as [\"e5\", \"e4\"]"
},
"hint": {
"type": "string",
"description": "Optional private nudge to use only after they tap Give me a hint in chat. Never put this in question. Not shown on the chess page. Squares MUST be English algebraic: files a–h and ranks 1–8 (e4, f7, h5). Never transliterate squares. Words may be any language. Moves MUST use long algebraic notation (LAN) so hover can draw the arrow from the exact piece: e2-e4, e7-e5, Ng1-f3, Nb8-c6, Bf1-c4. Captures: e4xd5, Bf1xc4. Never write short SAN for a move (not 1.e4, not e5, not Nf3, not Bc4, not Qh5). That only highlights the destination, as if the piece is unknown. Bare squares (e4, f7) name a location, not a move. Castling may stay O-O / O-O-O."
}
},
"required": [
"question",
"correct"
]
}
Similar websites
pocketgull.app
Pocket Gull is a real-time clinical AI consult engine powered by Google Gemini. Features 10D multi-paradigm strategy, FHIR R4 export & 3D spatial anatomy.
webmcp-six-lac.vercel.app
AI Navigation Layer: Model Context Protocol (MCP) Semantic DOM integration for intelligent, safe, and observable web navigation.
ghqsandbox.net
Interactive math and physics tools an AI agent can drive directly through WebMCP.
app.formative.com
Formative classroom assessment and learning platform