Tool-level search

WebMCP tools across the web

Search tool names, descriptions, and input properties — independent of host.

8,072 tools

neohack.dev

eat

Eat a perceived eligible item carried or underfoot.

act imperative requires sessionId
neohack.dev

drink

Drink a perceived carried potion, or omit item on a perceived fountain or sink to request the engine’s drinking confirmation.

act imperative requires sessionId
neohack.dev

wield

Wield the selected perceived carried item.

act imperative requires sessionId
neohack.dev

equip

Wear selected armor, a ring, an amulet or a recognized wearable accessory.

act imperative requires sessionId
neohack.dev

remove

Remove selected worn equipment.

act imperative requires sessionId
neohack.dev

read

Read the selected perceived object.

answer imperative requires sessionId
neohack.dev

apply

Apply a perceived carried object.

act imperative requires sessionId
neohack.dev

drop

Drop a selected carried item or stack using the engine's normal single-selection behavior.

act imperative requires sessionId
neohack.dev

zap

Zap a selected perceived wand.

act imperative requires sessionId
neohack.dev

cast

Begin casting a learned spell.

act imperative requires sessionId
neohack.dev

enhance

Inspect and explicitly advance a practiced skill through the engine skill menu.

act imperative requires sessionId
neohack.dev

swap

Swap the primary and alternate weapons using the engine command.

act imperative requires sessionId
neohack.dev

twoWeapon

Toggle two-weapon combat using the current primary and alternate weapons.

act imperative requires sessionId
neohack.dev

pay

Attempt payment to a shopkeeper.

transact imperative requires sessionId
neohack.dev

engrave

Write on the floor.

act imperative requires sessionId
neohack.dev

fire

Fire the current quiver using normal engine rules.

act imperative requires sessionId
neohack.dev

chat

Attempt deliberate conversation in a compass direction.

act imperative requires sessionId
neohack.dev

dip

Attempt the distinct engine dip command on a carried object.

act imperative requires sessionId
neohack.dev

rub

Attempt the distinct engine rub command on a carried object.

act imperative requires sessionId
neohack.dev

invoke

Attempt the distinct engine invoke command on a carried object.

act imperative requires sessionId
neohack.dev

quiver

Attempt the distinct engine quiver command on a carried object.

act imperative requires sessionId
neohack.dev

moveWithoutAttack

Attempt one step without fighting or automatic pickup using the engine movement prefix.

act imperative requires sessionId, direction
neohack.dev

loot

Open perceived containers underfoot.

act imperative requires sessionId
neohack.dev

configurePickup

Replace automatic ground-pickup settings at a free command boundary without spending a turn.

act imperative requires sessionId, automaticPickup
neohack.dev

quit

Abandon this run through the engine.

act imperative requires sessionId
neohack.dev

pray

Begin a prayer.

act imperative requires sessionId
neohack.dev

answer

Answer the exact decisionId using value in the returned reply.valueSchema; answering can spend turns or produce another question.

act imperative requires sessionId, decisionId, value
neohack.dev

cancel

Cancel the standing decision only when it is cancellable.

transact imperative requires sessionId, decisionId
neohack.dev

go

Walk toward any square on the current level along known routes, stopping on changes or decisions; force:true attempts adjacent ordinary move…

act imperative requires sessionId, to
neohack.dev

attack

Force one engine attack at an adjacent square or returned creature reference; leave confirmations explicit.

act imperative requires sessionId, target
neohack.dev

explore

Explore toward unvisited frontiers within maxActions; maxFrontiers explicitly allows successive frontiers (default 1). Stop for changes, dec…

act imperative requires sessionId
neohack.dev

descend

Approach a remembered reachable downward stair and attempt descent within a bounded leg.

act imperative requires sessionId
neohack.dev

help

List tool names and one-line descriptions, or get one tool schema by name.

act imperative
neohack.dev

receipt

Read an exact historical receipt by operationId; this does not execute input or report current state.

act imperative requires sessionId, operationId
neohack.dev

recover

Recover the run’s retained exact input, or read its most recent completed receipt; shared between callers, never restart an action or naviga…

act imperative requires sessionId
tracinginsights.com

select-f1-data

Fill in F1 data selections (year, event, session, drivers) plus chart/telemetry toggles and submit; the dashboard applies them.

act declarative
tracinginsights.com

get-current-selection

Returns the homepage's current state as JSON: selected year, event, session, drivers, active tab (chart/data/docs), view mode (essential/exp…

answer imperative
tracinginsights.com

list-available-options

Returns the current year/event/session/driver dropdown options as JSON (including driver full names/teams when the session drivers.json has …

answer imperative
tracinginsights.com

get-data-status

Returns whether lap times have finished loading for the currently selected drivers: status idle|no-drivers|loading|partial|ready, plus loade…

answer imperative
tracinginsights.com

wait-for-data

Polls until lap times are loaded for all currently selected drivers (or until timeout). Returns the final get-data-status payload. Call afte…

act imperative