8,072 tools
eat
Eat a perceived eligible item carried or underfoot.
drink
Drink a perceived carried potion, or omit item on a perceived fountain or sink to request the engine’s drinking confirmation.
wield
Wield the selected perceived carried item.
equip
Wear selected armor, a ring, an amulet or a recognized wearable accessory.
remove
Remove selected worn equipment.
read
Read the selected perceived object.
apply
Apply a perceived carried object.
drop
Drop a selected carried item or stack using the engine's normal single-selection behavior.
zap
Zap a selected perceived wand.
cast
Begin casting a learned spell.
enhance
Inspect and explicitly advance a practiced skill through the engine skill menu.
swap
Swap the primary and alternate weapons using the engine command.
twoWeapon
Toggle two-weapon combat using the current primary and alternate weapons.
pay
Attempt payment to a shopkeeper.
engrave
Write on the floor.
fire
Fire the current quiver using normal engine rules.
chat
Attempt deliberate conversation in a compass direction.
dip
Attempt the distinct engine dip command on a carried object.
rub
Attempt the distinct engine rub command on a carried object.
invoke
Attempt the distinct engine invoke command on a carried object.
quiver
Attempt the distinct engine quiver command on a carried object.
moveWithoutAttack
Attempt one step without fighting or automatic pickup using the engine movement prefix.
loot
Open perceived containers underfoot.
configurePickup
Replace automatic ground-pickup settings at a free command boundary without spending a turn.
quit
Abandon this run through the engine.
pray
Begin a prayer.
answer
Answer the exact decisionId using value in the returned reply.valueSchema; answering can spend turns or produce another question.
cancel
Cancel the standing decision only when it is cancellable.
go
Walk toward any square on the current level along known routes, stopping on changes or decisions; force:true attempts adjacent ordinary move…
attack
Force one engine attack at an adjacent square or returned creature reference; leave confirmations explicit.
explore
Explore toward unvisited frontiers within maxActions; maxFrontiers explicitly allows successive frontiers (default 1). Stop for changes, dec…
descend
Approach a remembered reachable downward stair and attempt descent within a bounded leg.
help
List tool names and one-line descriptions, or get one tool schema by name.
receipt
Read an exact historical receipt by operationId; this does not execute input or report current state.
recover
Recover the run’s retained exact input, or read its most recent completed receipt; shared between callers, never restart an action or naviga…
select-f1-data
Fill in F1 data selections (year, event, session, drivers) plus chart/telemetry toggles and submit; the dashboard applies them.
get-current-selection
Returns the homepage's current state as JSON: selected year, event, session, drivers, active tab (chart/data/docs), view mode (essential/exp…
list-available-options
Returns the current year/event/session/driver dropdown options as JSON (including driver full names/teams when the session drivers.json has …
get-data-status
Returns whether lap times have finished loading for the currently selected drivers: status idle|no-drivers|loading|partial|ready, plus loade…
wait-for-data
Polls until lap times are loaded for all currently selected drivers (or until timeout). Returns the final get-data-status payload. Call afte…